![]() The first step is to install the games in Steam. It is thus possible to run these games updated with bug fixes and other improvements, we just need to get the data files from Steam. It's a shame, since all three versions of the Quake engine were open-sourced a few years after their release, and the community has been playing around with the code ever since. Works well on my system and hopefully on yours as well.Steam ships the Quake trilogy as they were released in the 1990s, without any updates. Now tell the game-data-packager application to sort out the data files: game-data-packager -i quake3 ~/.q3a/baseq3/pak0.pk3Īfter some considerable downloading and repackaging you can now start fragging!!! Obligatory screenshot below: 'pak0.pk3' -> sure the path to your file pak0.pk3 is correct or you will get an error message of 'File not found.'. Mkdir: created directory cp -v pak0.pk3 ~/.q3a/baseq3 Another reasonable and perhaps more traditional location for this file would be /usr/share/games/quake3-data/baseq3/ but the location in $HOME worked well enough for me and I illustrate the required syntax here: mkdir -pv ~/.q3a/baseq3 After a bit of experimentation I created ~/.q3a/baseq3 and moved the file there. ![]() ![]() Now move the vital pak0.pk3 file to the location of your choice. First run the following command from a Terminal window: sudo apt install quake3 game-data-packager innoextract You will need to install both the Quake 3 package as well as the application game-data-packager to create a non-distributable Quake 3 data package. I also installed Quake 3 from the Ubuntu Repository and managed to get the full game running successfully.
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